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Thread: Black-crowned Night Heron Painting w Frame

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    Default Black-crowned Night Heron Painting w Frame

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    CS4/Topaz Simplify 3/Frame:trueSpace6

    I'm not a big fan of frames for web presentation of images. Nonetheless a few years ago I did quite a bit of 3D modeling, and created a number of frames(3D models). This frame is an example.
    Comments and critique welcomed. regards~Bill

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    Barbara Kile
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    The frame is nice, but what I really like is your image with rich colors and wonderful bg! The eye is so sharp and I like the comp too.

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    Beautiful image and the painting effect. I too like the colors and bg. The frame works well.

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    Ditto what Barbara and Indranil said. The frame is a great example of 3D, but the image is lovely.

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    Bill, Nice image and effect on the Heron. The frame steals the show. I like the slight gradient/spotlight effect on it. Can you share some of your technique.:)

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    Like the whole thing but agree that the BG steals the show. The frame looks good and the overall effect is nice.

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    Nice image and application, Bill.

    Like the BG & the eye.

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    Bill, I love the BG colour and the treatment - very nice :)

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    BPN Member Cheryl Slechta's Avatar
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    William, everything's been covered - the bg, the bird, the treatment and the frame is really nice - would love to know how you achieved that.:)
    "It is only with the heart that one can see rightly" - The Little Prince

    http://tuscawillaphotographycherylslechta.zenfolio.com/

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    BPN Member Christopher Miller's Avatar
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    Beautiful image, Bill. Perfect in every way. :) Love the colors and pose, and very nice frame.
    God Bless
    Christopher, Old Photo Master and Master Texturizer

    Old Memories Photography

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    Thanks for the feedback. I'm glad ya'll like it. About the frame, and unfortunately I can't explain the method in a few words. Here we go, and I'll start with the image, and then the frame.

    Topaz Simplify3~Painting-Oil~reduced "simplify size"~increased saturation.
    The frame was created in a 3D modeling program, which creates what is called a polymesh model; the exact same thing used in 3D animation and special effects in movies, except creating a frame is much much simpler, and of course it is not animated.
    I used trueSpace, although something like 3D studio Max or Maya could be used(there are a number of them).
    For a frame I start by creating a cross-section profile of the frame "moulding" by placing points, which are connected to each other, on a flat plane. This defines the edges. Then this is extruded, and a long section of material results. A texture or material is added to the "mesh" framework. It is important to do this at this stage, especially with a wood texture, since how the texture is projected onto the mesh needs to be along the length of the material, and once the frame constructed it is much more difficult to get the grain correct. I used a metal material for this frame, though photographs of wood or any material could have been used to create whats called photorealism. By using boolean subtraction the ends are cut at 45 degree angles, the mitered edges joined...well pretty much like you would create a frame in real life. The model is set up in front of a "virtual camera", lighting added, and the image rendered (rendering is like taking a snapshot in 2D). I end up with a .tga format image which can be opened in Photoshop.
    Actually in Photoshop Extended you can import the model directly.
    regards~Bill

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