annmpacheco
01-15-2019, 05:59 PM
Okay, please help me understand more than what a specular highlight is...
(This term is generally used to refer to that very bright spot of light that appears on a shiny object (http://www.digital-photo-secrets.com/tip/3427/a-primer-for-photographing-glass-objects/). When illuminated, a glass sphere, for example, will have a very bright highlight on its surface, which is essentially just a reflection of the light source. This spot is important because it gives the viewer information about where the light source is, and how reflective or shiny (or dull) the sphere’s surface is. This is the first visual cue that you have for imagining that a two-dimensional object exists in three dimensions. Specular highlights are more obvious on reflective objects like metal or glass, where they typically represent as bright white. But that doesn’t mean that they don’t exist on other objects—specular highlights on dull surfaces tend to be just lighter shades of whatever the color of that object is.)
This image is interesting to me not bc of the crane, but because of the array of specular highlights... The explanation of light reflecting off of how shiny or dull a sphere's surface is to create this effect boggles me bc why doesn't this happen generally to more of my BG's? Granted, I was shooting side lighting but what other properties are needed for this to occur and what determines the size of the specular highlight? Hmmm, well, help me understand please...
1Dx
840mm
ISO 2000
6.3
1/1600
(This term is generally used to refer to that very bright spot of light that appears on a shiny object (http://www.digital-photo-secrets.com/tip/3427/a-primer-for-photographing-glass-objects/). When illuminated, a glass sphere, for example, will have a very bright highlight on its surface, which is essentially just a reflection of the light source. This spot is important because it gives the viewer information about where the light source is, and how reflective or shiny (or dull) the sphere’s surface is. This is the first visual cue that you have for imagining that a two-dimensional object exists in three dimensions. Specular highlights are more obvious on reflective objects like metal or glass, where they typically represent as bright white. But that doesn’t mean that they don’t exist on other objects—specular highlights on dull surfaces tend to be just lighter shades of whatever the color of that object is.)
This image is interesting to me not bc of the crane, but because of the array of specular highlights... The explanation of light reflecting off of how shiny or dull a sphere's surface is to create this effect boggles me bc why doesn't this happen generally to more of my BG's? Granted, I was shooting side lighting but what other properties are needed for this to occur and what determines the size of the specular highlight? Hmmm, well, help me understand please...
1Dx
840mm
ISO 2000
6.3
1/1600